Regionally known criminals
mod for Morrowind
v1.1



Readme file


Description

After making werewolves and vampires regional the time had come to make the crime system regional, too.
This mod will make crime on Morrowind region dependent. This means that after you commit a crime in Balmora people in Caldera won't know about your crimes, but when you go back to Balmora you will get your bounty back.
After a certain crime level people in other towns will also hear about your crimes. The news of your crimes will only spread to towns that have the same kind of guards as in the town you commited the crime. For example when your crime level reaches that certain treshold in Seyda Neen, your crime level will also increase in other imperial towns like Ebonheart, Dagon Fel and Fort Frostmoth. This certain crime level treshold is 5000 by default but it is changeable with the console (see below).
This mod makes difference between local and global bounties. Local bounty means your bounty in a town known by this mod. For example your bounty in Vivec. You get global bounty when you commit a crime in the wilderness or in a mod added town. When you are in a town known by this mod only your local bounty will be active, otherwise your global bounty. When you pay the fine for a guard only your local bounty gets removed.
When you are a member of the Thieves Guild the same persons who offered clearing your name will now have a new topic called " too high a price on your head ". When you select this topic you will be able to clear your name in the region of your choice for half price.
If you use the Bloodmoon or Trubunal&Bloodmoon version of this mod going to jail will remove all of your bounty from all towns.


New in version 1.1


Some other notes


Changing the crime level when the news of your crimes will start to spread to other towns

In the game open the console with the ~ key and type: set RKC_Setting_SpreadFactor to <bounty>
For example if you only would like to get bounty in other towns after 10000, type: set RKC_Setting_SpreadFactor to 10000
The maximum value is 2147483647.
The default value is 5000.


Installation


Uninstallation


Credits

This mod was created by me, Zennorious
Morrowind, Tribunal and Bloodmoon was created by Bethesda Softworks


Contact

If you have any questions you can send email to me: zennorious@t-online.hu or you can visit my webpage at: http://web.t-online.hu/laga/zennorious/morrowind