--This is a list of ALL the legendary weapons and what powers they have--

I created this file so you could print it out if you so desired.  This way you know exactly what spell effects and/or enchantments your character is supposed to get each time you activate the differant weapons.  Some legendary weapons tell you what effects they have, but they only do it the first time you equip them.  After that you're on your own to remember.
If you have problems remembering which weapon does what then print this out and set it next to your keyboard for a reference.  

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-------------------------------------------------------------------------
--LEGENDARY WEAPONS EFFECTS--
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---AXES---

WOODSMAN AXE - (farrp_legendary_axe1)
	spell effects - Fortify Fatigue 100-200, Fort Speed 10-40, Detect Animal 50-100
	re-charge time - 1000 secs
	spell duration - 120 secs

EXPLORERS AXE - (farrp_legendary_axe1b)
	spell effects - Fortify Fatigue 100-200, Jump 3-7, Slowfall 10-20
	re-charge time - 1000 secs
	spell duration - 120 secs

SILVER RAGE AXE - (farrp_legendary_axe4)
	spell effects - Fort Attack 10-30, Fort Fatigue 50-100, Fort Strength 10-20, Drain Agility 3-8
	re-charge time - 1000 secs
	spell duration - 30 secs

DESTROYER AXE - (farrp_legendary_axe4c)
	weapon swap - activated weapon will be enchanted and will do Disintegrate Weapon 200-300, Disintegrate Armor 150-300 for 1 second - per strike.
	re-charge time - 1100 secs
	weapon swap duration - 45 secs

OGRE AXE - (farrp_legendary_axe7)
	spell effects - Fort Attack 10-40, Fort Strength 10-30, Drain Agility 5-10
	re-charge time - 1300 secs
	spell duration - 25 secs

BRUTE AXE - (farrp_legendary_axe7a)
	weapon swap - activated weapon will be enchanted and will do Drain Fatigue 100-500 for 1 second - per strike
	re-charge time - 600 secs
	weapon swap duration - 12 secs

TROLL AXE - (farrp_legendary_axe7c)
	spell effects - Fort Attack 20-40, Fort Strength 20-40, Drain Agility 8-12
	re-charge time - 1400 secs
	spell duration - 20 secs

ELVISH BATTLE AXE - (farrp_legendary_axe8)
	spell effects - Sanctuary 20-40, Fort Agility 5-10
	re-charge time - 800 secs
	spell duration - 30 secs
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--DAGGERS--

CONJURER'S DAGGER - (farrp_legendary_dagger2)
	spell effects - Restore Magicka 1-3, Fort Conjuration 5-10, Weakness to Normal Weapons 3-8
	re-charge time - 900 secs
	spell duration - 90 secs

PRIEST DAGGER - (farrp_legendary_dagger2b)
	spell effects - Cure Common Disease/Poison/Paralyzation, Restore Health 10-50
	re-charge time - 1600 secs
	spell duration - 1 sec

SCEZICS DAGGER - (farrp_legendary_dagger3)
	spell effects - Fort Max Magicka 5-10, Restore Magicka 1, Drain Strength 1-5
	re-charge time - 500 secs
	spell duration - 60 secs

PURIFICATION DAGGER - (farrp_legendary_dagger_3b)
	spell effects - Dispel 60-100
	re-charge time - 1200 secs
	spell duration - 1 sec

WARLOCK'S DAGGER - (farrp_legendary_dagger_4)
	spell effects - Restore Magicka 1-3, Fort Destruction 5-10, Weakness to Normal Weapons 4-8
	re-charge time - 1000 secs
	spell duration - 90

SOTHUERA DAGGER - (farrp_legendary_dagger5)
	summon/unsummon Sothuera skeletons
	casting cost - 15 magicka
	magicka drained per second - 1-2 magicka per skeleton depending on the strength of the skeleton summoned
	The number and strength of the skeletons summoned is based on your conjuration skill.

BAHDURAH DAGGER - (farrp_legendary_dagger5b)
	summon/unsummon Bahdurah beetles
	casting cost - 10 magicka
	magicka drained per second - 0.25 magicka per beetle
	The number of beetles summoned is based on your conjuration skill.

DREXNALL DAGGER - (farrp_legendary_dagger5c)
	summon/unsummon Drexnaal durzog
	casting cost - 20 magicka
	magicka drained per second - 1.5-3 magicka per second depending on the strength of the durzog summoned

LUCKY DAGGER - (farrp_legendary_dagger6)
	spell effects - Fort Luck 10-60
	re-charge time - 1000 secs
	spell duration - 200 secs

ECHO DAGGER - (farrp_legendary_dagger7)
	spell effects - Reflect 20-40, Sound 5-10
	re-charge time - 1000 secs
	spell duration - 30 secs

VICIOUS DAGGER - (farrp_legendary_dagger7b)
	weapon swap - activated weapon will be enchanted and will Damage Health 10-30, Damage Agility 5-10, and Damage Strength 5-10 for 3 secs - per strike
	re-charge time - 600 secs
	weapon swap duration - 6 secs

ASSASSIN DAGGER - (farrp_legendary_dagger7c)
	spell effects - Fortify Sneak 25-50, Fortify Attack 10-20
	re-charge time - 1000 secs
	spell duration - 60 secs

DEATH DAGGER - (farrp_legendary_dagger7e_
	weapon swap - activated weapon will do 10-50 damage (originaly it did 9-10 dam) but the weapon speed will be reduced to 1.8 (from 2.3)
	re-charge time - 500 secs
	weapon swap duration - 8 secs

UMETHAR DAGGER - (farrp_legendary_dagger8)
	summon/unsummon Umethar spiders
	casting cost - 15 magicka
	magicka drained per second - 0.35 magicka per spider
	The number of beetles summoned is based on your conjuration skill.
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--HAMMERS--

CRACK HAMMER - (farrp_legnedary_hammer1c)
	weapon swap - activated weapon will do 20-80 damage (originaly it did 1-30 dam) and the weapon speed will be slightly reduced.
	re-charge time - 600 secs
	weapon swap duration - 8 secs

SOLZAAR HAMMER - (farrp_legendary_hammer3)
	weapon swap - activated weapon will be enchanted and will do Drain Fatigue 200-600 for 1 second - per strike.  The speed of the activated weapon will also be reduced a slight amount.
	re-charge time - 700 secs
	weapon swap duration - 12 secs

ZUL MAGMA HAMMER - (farrp_legendary_hammer3c)
	weapon swap - activated weapon will be enchanted and will do Fire Damage 30-80 (7 feet) for 2 second - per strike.  The speed of the activated weapon will also be reduced a slight amount.
	re-charge time - 1200 secs
	weapon swap duration - 10 secs

CHIVERA FROST HAMMER - (farrp_legendary_hammer3e)
	weapon swap - activated weapon will be enchanted and will do Frost Damage 30-80 (7 feet) for 2 secs - per strike.  The speed of the activated weapon will also be reduced a slight amount.
	re-charge time - 1200 secs
	weapon swap duration - 10 secs

DESTROYER HAMMER - (farrp_legendary_hammer8b)
	weapon swap - activated weapon will be enchanted and will do Disintegrate Weapon 200-400 and Disintegrate Armor 200-300 for 1 secs - per strike.  
	re-charge time - 1100 secs
	weapon swap duration - 40 secs
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--LONGBLADES--

OMEN SPELL BLADE - (farrp_legendary_longblade14)
	spell effects - Fortify Max Magicka 10-20
	re-charge time - 600 secs
	spell duration - 45 secs

LADY'S TOUCH - (farrp_legendary_longblade23)
	spell effects - Restore Health 1-4, Restore Fatigue 4-10
	re-charge time - 1000 secs
	spell duration - 20 secs

ALASTOR - (farrp_legendary_longblade36)
	weapon swap - activated weapon will be enchanted and will do Shock Damage 20-60 (8 feet) for 2 secs - per strike.  
	re-charge time - 1200 secs
	weapon swap duration - 12 secs

ANATRONOS - (farrp_legendary_longblade37)
	spell effects - Shield 30-60, Resist Normal Weapons 10-40, Fortify Block 10-30, Drain Speed 10-30
	re-charge time - 1200 secs
	spell duration - 45 secs

KILGORIN DEATH BLADE - (farrp_legendary_longblade38)
	weapon swap - activated weapon will do 10-100 damage (originaly it did 10-40 dam).
	re-charge time - 1200 secs
	weapon swap duration - 10 secs

LUCIENDAR SWORD - (farrp_legendary_longblade39)
	spell effects - Fort Longblade 10-30, Fort Attack 10-50, Fort Fatigue 100-200, Weakness to Magicka 10-30
	re-charge time - 900 secs
	spell duration - 20 secs

MORTHOSETH - (farrp_legendary_longblade40)
	spell effects - Bound Boots/Cuirass/Gloves/Helm/Shield, Fortify Attack 5-20, Fortify Block 5-15, Restore Fatigue 5-10
	re-charge time - 1400 secs
	spell duration - 45 secs

SOUL REAVER - (farrp_legendary_longblade42)
	summon/unsummon skeletons
	casting cost - 15
	magicka drained per second - ?? per skeleton
	The number of skeletons summoned and the strength of each is based on your conjuration skill.

ELVISH MASTER SWORD - (farrp_legendary_longblade49)
	spell effects - Sanctuary 20-40, Fortify Agility 10-30
	re-charge time - 900 secs
	spell duration - 30 secs

BLADE OF SOULSHADE - (farrp_legendary_longblade50)
	summon/unsummon Soulshade spiders
	casting cost - 20
	magicka drained per second - 2 per spider
	The number of spiders summoned and the strength of each is based on your conjuration skill.

MOLOTOCH SWORD - (farrp_legenary_longblade51)
	spell effects - Shield 60-120, Reflect 30-60
	re-charge time - 1800 secs
	spell duration - 20 secs

SERPENT MASTER SWORD - (farrp_legendary_longblade52)
	summon/unsummon Serpent Master snakes
	casting cost - 15
	magicka drained per second - 0.5 per snake
	The number of snakes summoned is based on your conjuration skill.

NARSIL - (farrp_legendary_longbalde53)
	spell effects - Resist Magicka 10-50, Resist Fire/Frost/Shock 10-30, Silence
	re-charge time - 1000 secs
	spell duration - 45 secs

RANGER SWORD - (farrp_legendary_longblade54)
	spell effects - Fortify Fatigue 100-300, Fortify Speed 20-40, Detect Animal 75-150, Nighteye 20-40
	re-charge time - 900 secs
	spell duration - 120 secs
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--MACES--

CRAZED DWEMER MACE - (farrp_legendary_mace1)
	weapon swap - activated weapon will do 4-20 damage (originaly it did 4-20 dam) but the weapon speed will be increased to 1.9 (from 1.35).
	re-charge time - 800 secs
	weapon swap duration - 20 secs

THE LORD OF DARKNESS MACE - (farrp_legendary_mace5b)
	weapon swap - activated weapon will be enchanted and will do Blind 20-60, Absorb Strength 10-30, and Absorb Health 1-3 for 10 secs - per strike.
	re-charge time - 1200 secs
	weapon swap duration - 10 secs
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--SHORTBLADES--

DARK AVENGER - (farrp_legendary_shortblade1)
	spell effects - Bound Boots/Cuirass/Gloves/Helm/Shield, Fortify Attack 5-20, Fortify Block 5-10, Restore Fatigue 5-10
	re-charge time - 1400 secs
	spell duration - 45 secs

DRAGON SLAYER - (farrp_legendary_shortblade10)
	weapon swap - activated weapon will be enchanted and will do Damage Health 40-100 for 2 seconds and Resist Fire 30-70 (on self) for 15 secs - per strike
	re-charge time - 2200 secs
	weapon swap duration - 10 secs

DARK SWIFT BLADE - (farrp_legendary_shortblade1d)
	weapon swap - activated weapon will do 5-17 damage (orignially it did 5-17 dam) but the weapon speed will be increased to 2.3 (from 1.7)
	re-charge time - 900 secs
	weapon swap duration - 30 secs

GLADIUS MAXIMUS - (farrp_legendary_shortblade5b)
	weapon swap - activated weapon will do 10-25 damage (originaly it did 5-16 dam) but the weapon speed will be decreased to 1.70 (from 1.85).  The activated weapon will also be enchated with a constant effect of Fortify ShortBlade Attack 10-20.
	re-charge time - 1000 secs
	weapon swap duration - 40 secs
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--SPEARS--

CRAZED SILVER TRIDENT - (farrp_legendary_spear6b)
	weapon swap - activated weapon will do 8-20 damage (orignially it did 8-22 dam) but the weapon speed will be increased to 1.9 (from 1.2)
	re-charge time - 700 secs
	weapon swap duration - 18 secs

FEARED CHIMERA BLADE - (farrp_legendary_spear7b)
	weapon swap - activated weapon will do 30-120 damage (orignially it did 8-30 dam) but the weapon speed will be decreased to 0.9 (from 1.15).
	re-charge time - 900 secs
	weapon swap duration - 12 secs
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--STAVES--

STAFF OF ZOKARR - (farrp_legendary_staff1)
	summon/unsummon Zokarr
	casting cost - 40
	magicka drained per second - 8
	Zokarr DOESN'T grow in strength based on your conjuration skill.  He will always be the same creature.

CONJURER'S STAFF - (farrp_legendary_staff2)
	spell effects - Restore magicka 1-3, Fortify Conjuration 6-16, Weakness to Normal Weapons 5-10
	re-charge time - 1000 secs
	spell duration - 90 secs

SAPPHIRE WIZARD'S STAFF - (farrp_legendary_staff3)
	spell effects - Fortify Magicka 60-120, Restore Magicka 1-2, Spell Absorption 40-60
	re-charge time - 1500 secs
	spell duration - 120 secs

WAIZURII STAFF - (farrp_legendary_staff4)
	spell effects - Fortify Magicka 40-120, Fortify Alteration/Illusion/Mysticism/Restoration 6-12, Restore Magicka 1-2
	re-charge time - 1200 secs
	spell duration - 90 secs

POWER SCEPTER - (farrp_legendary_staff5b)
	weapon swap - activated weapon will be enchanted with Skock Damage 20-50 (8 feet) for 2 secs - per strike
	re-charge time - 1200 secs
	weapon swap duration - 20 secs
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